Bastion Preview and Interview

Gaming Lives pens a preview of upcoming indie action RPG Bastion based on hands on time with the title, offering a lot of transcription of the already-famed game narrator, and adding a 12-minute video interview at the end.

My adventure continues and I get into one of those nasty fights with a bundle of enemies that I was worried about earlier; this time I’m up against a horde that comprises more gas fellas, two new baddies the narrator refers to as ‘scumbags’ and two popcorn machines spitting out an endless supply of squirts that I need to get close to in order to stop. It goes without saying I died here: (.but that’s not how our story ends,) says the voice, as I fall from the top of the screen and land with a thump. I clear the rest of the bad guys up and continue to the Bastion, stopping only to collect a large crystal. a large crystal which seems to be the only thing holding together what’s left of the world around me. The blocks making up the ground beneath me start to fall away as the world begins to turn red and shake; seems like running may be the best course of action here and the narrator agrees. The path ahead is littered with obstacles that I need to smash out of the way, as well as dealing with the gas fellas trying to slow me down, but there really isn’t time to stay and fight so I just keep on running, letting the ones directly in my way have it with my bow.

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