Asheron’s Call 2 Interview

GameSpy has conducted an interview with the Asheron’s Call 2 development team at Turbine, in which many new details about the monsters that will be populating the game are revealed. Check it out:


    Q: We’ve heard that each monster has its own theme music. What’s that all about?

    A: The basic idea behind the background score in AC2 is that it should be informative of the environment around you, in the same way the graphics are. So, each monster adds a small musical melody or part to the score, much like in the classical score “Peter and the Wolf”. These melodies dynamically adapt to the background music’s current key signature, tempo, etc. The background music also reacts to the number of monsters and avatars in the area, giving a sort of global awareness to the music. Additionally, players can acquire dozens of instruments, allowing them to play music with the background score and each other.

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