Anachronox Preview

Barry’s World has posted up a pretty nice preview of Ion Storm’s upcoming RPG Anachronox. Here’s a small text bite:

Despite, or perhaps because of being based on the Quake 2 engine, Ion Storm have made major modifications, introducing effects such as shadows, 32 bit colours, real-time lighting effects and a particle system. They’ve also created a scripting engine called APE which moves the content of the game away from the maps – which take a long time to compile – and into an external script form – which doesn’t. Also included in a full scriptable camera system for those people wanting to make modifications, and used to good effect within the game itself to create cut scenes that tell you the story as it unfolds.

Feast your eyes upon the rest of the preview here.

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