Alaloth: Champions of The Four Kingdoms Update – The Road to The Four Kingdoms

Alaloth: Champions of The Four Kingdoms, Gamera Interactive’s fast-paced action-RPG with a deep narrative, was originally supposed to launch in 2020. But with the developers now aiming for a 2021 release, we get this update explaining the reasons behind the delay (it’s Covid). We are then promised regular lore and general updates going forward.

Check it out:

As you might have noticed, we’ve been silent since the last major events Alaloth took part in: the PC Gaming Show and Gamescom. Alaloth received a lot of interest at the PC Gaming Show in June and was written about by PC Gamer and PCGamesN. Gamescom was a great success too. At the event we released a new gameplay trailer, were featured in an IGN article, announced new platforms (PlayStation and Nintendo Switch), and made a 2021 release official.

So with Christmas on the way, we felt that now was the right moment for a new wall of text! We’re back with a massive update on Alaloth’s development and a peek at what’s been going on for us behind the scenes during this crazy year.

First things first, we’d like to say a heartfelt ‘thank you’ for your interest and support. More and more people have been joining in the wait for Alaloth and our Discord server has been growing as fast as our amazing community! We’re so glad that you’re as excited about Alaloth as we are. It’s definitely kept our spirits lifted during 2020.

When we started working with our publisher last winter, we shared another wall of text explaining how complex 2019 had been for us, how many unpredictable (and tragic) problems we had to face, and how we successfully turned all of this into a new fresh start with a new plan, extra resources available, a clear path in front of us.

This year we had a great time at PAX and we had the chance to move into a new office, hire new people, and finally be able to bring our vision to life the way we’d always imagined. But it wasn’t all sunshine and roses—something unpredictable happened once again; the pandemic. We were just starting everything afresh, so we had new employees stuck in Airbnb rooms, with no way to access the studio, no way to work remotely. Some even had to move back home, when lockdown was suddenly announced on the Monday morning when we were supposed to have one of our first operative meetings. We entered our new venue at the end of February and employees were expected to move in by March 5th. We had to leave on March 8th…yet to return.

We use our office for business meetings only when necessary, but the whole team is still scattered and it’s hard to imagine returning to normal any time soon. Despite all of this, we’ve been working harder than ever while thinking on plan B. We have received full support from All in! Games who’ve helped us as much as possible. Collaborating together, we reworked our whole masterplan and found a way to make the best of the situation. We had huge plans for 2020, but worry not! We have every intention of seeing all of our cool ideas become a reality in 2021! Game development is about continuously adapting and despite the surprises we had this year, we can finally say that our pipeline is working smoothly.

Anyway, let’s talk about the cool stuff that’s happening. One of the biggest updates is that , we are going to start sharing regular updates about the game from now on, with news every Monday, Wednesday, and Friday*! These updates will consist of two main types of information; updates on the lore of Alaloth and updates on its development.

LORE UPDATES

Over the past few months we’ve been introducing you to the world of Alaloth, focusing on each kingdom at a time. Now we’d like to go deeper into Alaloth’s lore (something we are really proud of!). Lore updates will be posted on Steam and on our Discord server every Wednesday and will introduce key characters, companions, guilds, places, monsters, stories, gods, legends, and so on, to give you the full picture of the work we’ve done to bring this epic world to life. A brand new piece of art will be available every Monday as well!

DEV UPDATES

Be sure to check Steam every other Friday* to get an update on Alaloth’s development.The updates will give a general overview of in-game content, explain gameplay features, give insight into the tech as well as reveal other game related content.

Last but not least, we have tons of cool stuff for you on the way, including something related to Alaloth’s recently announced comic book and contests, AMA’s, and other community activities set through our Discord server. The server is also going to be updated. We’ll share more information on that soon.

*Based on external and internal factors, the frequency may change.
Join us and stay tuned, the best is yet to come!

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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