Age of Conan: Hyborian Adventures Features

GameSpy has put together another batch of features for Funcom’s Age of Conan: Hyborian Adventures, including a closer look at the game’s art & design, a handful of monster profiles, and an article interview with director Gaute Godager. A bit about the Kraken:

Atlantis lies drowned beneath the western ocean, and volcanoes vomit lava from the black depths. In other places, the seas themselves have changed and vanished. Imagine, then, some vast sea monster swimming through pre-Cambrian oceans, leaving the sucker marks of its tentacles on the cooling rocks of the Earth. The receding oceans trap it in some inland sea, imprisoning it in a mere pond where once it roamed the whole face of the globe. Aeons pass, and the inland sea becomes a lake, then a marsh, then a desert, but the Kraken is too old and too tough to die.

Now, the Kraken lurks at the bottom of a silty oasis, flailing its hoary tentacles to keep them from being dried by the hot desert sun. There, in the last place anyone would expect the horror of the ocean waves, it waits, and it hungers. Unfortunately, no one knows the location of the Kraken because any living thing that comes near risks being attacked by the ancient monster. Given the paucity of details on the monster, one would venture that it’s usually the Kraken that comes out on top in these little altercations.

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