Neverwinter Nights

BioWare Interview

GameInformer has conjured up a two-part interview (here and here) that they conducted with the BioWare doctors Ray Muzyka and Greg Zeschuk at this year’s Game Developers Conference. Topics include their acqusition by Electronic Arts, their evolving business model, their…

BioWare Interview

GameSpy caught up with BioWare’s Ray Muzyka and Greg Zeschuk during this year’s GDC, and presented the doctors with a slew of questions about the company’s history, their design philosophy, what role they might play in 38 Studios’ Project Mercury, the…

A Glimpse at BioWare’s Philosophy on RPGs

1UP was in attendance at BioWare’s GDC panel hosted by “localization experts” Ryan Warden and Chris Christou, and they’ve since posted an entry to their RPG blog summarizing the discussion that took place. An excerpt: BioWare also provided a glimpse…

Neverwinter Nights Premium Module Reviews

RPGWatch has conjured up a lengthy editorial that summarizes and reviews all of the premium modules released for BioWare’s Neverwinter Nights. Unfortunately, Infinite Dungeons and most of the others aren’t even for sale anymore: Released in May 2006, this lower-priced…

BioWare Video Interview

We haven’t heard from the BioWare’s Ray Muzyka and Greg Zeschuk for a week or two, so G4 has kicked up a nearly nine-minute video interview with the doctors. Topics include the company’s RPG philosophy, their commitment to implementing moral…

BioWare Retrospective, Part Two

Girl Gamers UK is offering up the second half of their BioWare retrospective, this time taking us through Sonic Chronicles: The Dark Brotherhood, the Mass Effect franchise, Dragon Age: Origins, and Star Wars: The Old Republic. From their “looking ahead”…

BioWare Retrospective, Part One

The gals over at Girl Gamers UK have kicked off a new BioWare retrospective feature, with the first half taking us from Baldur’s Gate to Jade Empire. A snip about Baldur’s Gate II: Baldur’s Gate was followed by an expansion and a…

BioWare Interview

A new Q&A with BioWare’s Greg Zeschuk is available on The A.V. Club, during which the co-founder discusses Baldur’s Gate, Dragon Age: Origins, Mass Effect, and biosexual elves: AVC: Starting with your Dungeons & Dragons games, you’ve always had an alignment…

Are BioWare Games Getting Stale?

After realizing that BioWare takes a formulaic approach to most of its games, IncGamers has penned an article voicing their concerns that the company’s titles are starting to become “stale”. But they still gave Mass Effect 2 a near-perfect review,…

A Tour of BioWare

Want to know what it looks like inside of BioWare’s Edmonton office?  Then you should head over to GameZone, where they’re offering up a two-minute slideshow of the facility where the likes of Dragon Age: Origins and Mass Effect were developed.  PR coordinator…