Neverwinter Nights 2

Chris Avellone Interview

PCAction.de has conducted their own interview with Obsidian’s Chris Avellone, chatting with the designer and company co-founder about his job responsibilities, what he’d be doing if he wasn’t a game developer, sex and violence in video games, and more. pcaction.de:…

J.E. Sawyer Social Interview, Continued

Obsidian Entertainment designer Josh Sawyer has once again returned to formspring.me to answer fan-submitted questions, with his latest responses addressing Icewind Dale II’s difficult finale, the importance of gameplay, his small rifle collection, and more. Obsidian has a reputation for…

Cryptic is Cryptic About Neverwinter Nights MMORPG

MMORPG.com has tossed up an interview with Cryptic Studios’ Bill Roper, during which the chief creative officer confirms that they’re working on another game, though he’s not willing to turn the Neverwinter Nights MMORPG rumors into fact. Do you have…

Chris Avellone Interview

Since the original article is in French, Obsidian Entertainment’s Chris Avellone has published the English version of an interview he recently did for foreign website Polygamer. Alas, what could have been: 8] Tell us about one or several of your…

Direct2Drive Spring Sale, Week One

Direct2Drive has kicked off their spring sale with a host of deals that include Neverwinter Nights 2 Gold Edition for $9.95, King’s Bounty: Armored Princess for $8.95, Gothic 3 for $4.95, Fallout 3 for $14.95, and S.T.A.L.K.E.R.: Clear Sky for…

Nathaniel Chapman on Difficulty Settings

Obsidian Entertainment producer/designer Nathaniel Chapman tackles difficulty settings and how they affect a game’s challenge in his very first blog entry over at the company’s official website.  Read on:  …in my opinion games tend to offer the most interesting difficulty…

J.E. Sawyer Social Interview

Obsidian Entertainment designer Josh Sawyer is now a member of social website formspring.me, and has used the platform to start answering several dozen questions from the community. So far, he’s talked about the cancellation of Baldur’s Gate III and Aliens:…

Chris Avellone Blog Q&A, Part Four

Obsidian’s Chris Avellone has returned to his blog to answer another question about game design and provide some tips on how to pitch a new video game. Also, got a lot of questions concerning game pitches recently, and here’s my…

Chris Avellone Blog Q&A, Part Three

Obsidian’s Chris Avellone has returned to his blog to answer another pair of questions sent to him by the curious community, and this time the focus is on the application of game design classes and whether gamemastering a pen n’…

Feargus Urquhart Interview

Obsidian Entertainment CEO Feargus Urquhart took some time out of his day to answer a variety of questions on Bethesda’s official blog about his history in the video game industry, the founding of Obsidian, his favorite game of all time,…