Mass Effect 2

Putting the Role in Role-Playing – Josh Sawyer at GIC 2017

During this year’s Game Industry Conference in Poland, Obsidian Entertainment’s Josh Sawyer talked about “Putting the Role in Role-Playing.” Unfortunately, I don’t think that presentation was recorded, or if it was, the recording hasn’t been released yet. However, the accompanying…

Mike Laidlaw Exits BioWare

Mike Laidlaw, a BioWare veteran of 14 years, has announced his departure from the company via Twitter. During his time at BioWare he worked on Jade Empire, Mass Effect, and the Dragon Age series, having recently been the creative director…

Patrick Söderlund on the Future of Mass Effect

The Gamereactor folks have asked Patrick Söderlund, EA’s Executive Vice President, about the future of Mass Effect when they ran into him at Gamescom. After sharing that he thinks Mass Effect: Andromeda was criticized too harshly, Söderlund said that Mass…

Richard Cobbett on RPG Villains

The latest of Richard Cobbett’s RPG Scrollbars columns talks in detail about the intricate process of creating fun, memorable, and satisfying video game antagonists. We get to read about a variety of villain archetypes and their nefarious tricks, and learn…

Mike Laidlaw Podcast Interview

The possibility of a Jade Empire sequel, his many contributions to the Dragon Age franchise, the approach he takes to design a title from its original inception to its final moments, how he deals with negative backlash to the titles…

PC Gamer’s Favorite Sidequests

A new PC Gamer feature lists their favorite sidequests, and while it is far from comprehensive and mostly covers quests from third- and first-person action RPGs, it does feature quests from Baldur’s Gate II, Pillars of Eternity, The Witcher 3,…

PC Gamer’s History of RPGs

Richard Cobbett, a well-known pundit when it comes to RPGs, has put together a comprehensive guide to PC RPGs, starting from way back in 1975. With the sheer scope of the RPG genre, some titles get overlooked, but for the…

IGN’s Top 100 RPGs of All Time, Part 4

Now we’re getting to the good stuff. The 4th part of IGN’s top RPG list includes entries 21-40, with a fair share of must-have titles for such a list among them. Some examples: Fallout – 38 Post-apocalyptic imagery is somewhat…

Choice in Gameplay: A Retrospective

The development of choice in RPGs is the subject of a long post over at Gamasutra, which charts a path from the ‘80s to present day. A vast cornucopia of games are examined in the opinion piece, which takes us…