Lionheart

Lionheart: Legacy of the Crusader Compatibility Update Available

Lionheart: Legacy of the Crusader, Reflexive Entertainment and Black Isle Studios’ RPG famous for its strong opening and alternate history setting, was originally released back in 2003. And if you’d like to revisit this title, you’ll probably be surprised to…

GOG Summer Sale Live, Hellpoint Giveaway

The annual GOG Summer Sale is here. Running through June 28, 2021, it will allow you to purchase a bunch of heavily-discounted games, and even pick up some free ones, starting with Hellpoint – a dark and challenging sci-fi action-RPG.…

Lionheart: Legacy of the Crusader Retrospective Interview

It’s been quite some time since we reported on any news that gave us a perspective into the design of Reflexive Entertainment and Black Isle Studios’ Lionheart: Legacy of the Crusader, but that changes today, as we’re able to send…

Black Isle Studios Revival Incoming?

Word has quickly spread of an upcoming rebirth of the famous RPG developer, Black Isle Studios, after the appearance of a brand new web site featuring the classic logo, updated Facebook and Twitter pages, and the portentous words “Black Isle…

Chris Avellone Interview, Part One

The first installment to a multi-part interview with Obsidian Entertainment’s Chris Avellone is up at the Will Ooi blog (and mirrored on Gamasutra, as Willooi’s site doesn’t function for various European locations), and as is usual with MCA Q&As, it’s…

J.E. Sawyer Launches a Blog

After updating his Formspring feed on multiple occasions throughout 2010, veteran RPG designer Josh Sawyer has decided that it would be easier to just open up his own blog. His first entry offers an opposing view to Jeff Vogel’s opinion…

Chris Avellone Interview

I suppose you could consider this six-page article-style interview with Obsidian Entertainment’s Chris Avellone on gamesTM a gift to those of us celebrating Icewind Dale’s ten-year anniversary. In it, Chris talks about how we broke into the video game industry,…

J.E. Sawyer Social Interview, Continued

In his latest round of answers on social website formspring.me, Obsidian Entertainment designer Josh Sawyer addresses questions about the reputation and influences systems Obsidian has implemented in the past, the “juvenile” subject matter permeating most video games, ethnic stereotypes in…

J.E. Sawyer Social Interview, Continued

Obsidian Entertainment designer Josh Sawyer continues to address the bombardment of fan-submitted questions he apparently receives on a daily basis over at formspring.me. This time, he answers questions about what defines an RPG, whether single player RPGs will still be…

Chris Avellone Video Interview, Part One

The latest episode of Matt Barton’s “Matt Chat” video series features the first half of an interview with the one-and-only Chris Avellone about his history as a game master and video game designer, the importance of the storyline in an…