Legend of Grimrock

Legend of Grimrock to be Released Next Month

The official Legend of Grimrock website brings the fantastic news that our dungeon-crawling adventures will begin in April, and given the fact that non-disclosure agreements are involved, I daresay that it just might be heading to Steam and other major…

Legend of Grimrock Development Update, Screenshot

To showcase even more tweaks they’ve made to the UI, the team at Almost Human has released a single new screenshot as part of their latest development update. I’ve mirrored the screenshot in our image gallery, and here’s a bit…

Legend of Grimrock Development Update

This week’s update to the official Legend of Grimrock website reveals some of the tweaking the team has been doing after sifting through the results of their hardware compatibility test. Older graphic cards are now supported better, the AI is…

Legend of Grimrock Compatibility Test Build Released

With Legend of Grimrock inching closer to its as-of-yet unannounced release date, the team at Almost Human wants to make sure everything is working properly under the hood. As such, they’ve released a compatibility test build (downloadable via BitTorrent) that…

Legend of Grimrock Theme Music MP3 and Diary

For this week’s update to the official Legend of Grimrock website, the team at Almost Human has brought in the game’s composer, Stakula, to pen a quick blog entry detailing the creation process he went thorugh on the game’s main…

Legend of Grimrock Interview

Inspired by the amazing story highlighted in this popular thread on Reddit, Joystiq caught up with Almost Human’s Juho Salila for a brief conversation about Legend of Grimrock and the indie team’s obvious commitment to their growing fanbase. “When we…

Legend of Grimrock Interview

If you enjoy taking in any shred of Legend of Grimrock information as much as I do, then you’ll want to pay a visit to zConnection for a new article-style interview with Almost Human’s Olli Pelz. In it, Olli talks…

Legend of Grimrock Development Update and Wallpaper

This week, the team at Almost Human brings us up to speed on the combat difficulty slider they’ve implemented and the addition of an “oldschool mode” that disables the automap, while also treating us to an impressive wallpaper and pointing…

Legend of Grimrock Development Update, Automap Revealed

Another development update has been posted to the official Legend of Grimrock website, during which Antti Tiihonen discusses the game’s automap functionality (while treating us to a screenshot), the “visual flair” they’ve been adding to the game’s dungeons, the old…

GB Feature: Almost Human Games Interview

Welcome to the first in what we hope will be many “Rolling Independent” interviews that we publish here on GameBanshee. The purpose of the series is to focus our attention on the people who are responsible for the burgeoning indie…