Legend of Grimrock

What Turns a Dungeon Into a Fun-geon

Fun dungeons, or fun-geons as PC Gamer’s editors call them, have been a cornerstone of RPGs pretty much since the day they branched off from wargames. And as such, this PC Gamer article tries to figure out what makes a…

Legend of Grimrock Retrospective

If you’re feeling a bit nostalgic, you might want to check out this recent Rock Paper Shotgun article that looks back at Legend of Grimrock, a game that may just be the best way to introduce someone to the dungeon-crawling…

GOG RPG Sale

The folks at GOG want to distract us from this summer’s sweltering heat by offering us a chance to play a lot of heavily discounted RPGs. Their Weekly Sale Vol. 23 that will last until July 24 2017, 4PM UTC…

Legend of Grimrock Released for iPhone

News comes via Almost Human’s official Legend of Grimrock website that the original dungeon crawler has launched on Apple’s iPhone, which means that you can now experience a fantastic party-based RPG wherever you go for only $4.99. The oligatory launch…

Legend of Grimrock Released on iPad, Launch Trailer

Almost Human fired over the expected press release today announcing that their fantastic dungeon crawler Legend of Grimrock is now available on Apple’s iPad device, and it’s been “tailored to utilize the strengths of the touch interface and optimized to…

Jay Barnson on Movement in Old-School RPGs

The research he is currently doing on the original Might and Magic: Book One – Secret of the Inner Sanctum inspired Frayed Knights developer Jay Barnson to type a blog post on movement mechanics in first-person old-school role-playing games. Legend…

Legend of Grimrock Video Interview, Part Two

Almost Human co-founder Juho Salila continues to talk with Matt Barton about the Legend of Grimrock series in this second video interview entry, with topics ranging from the new Ratling race to puzzle design to the possibility of Legend of…

Legend of Grimrock Video Interview, Part One

In addition to chatting about the excellent Legend of Grimrock and its recently released sequel in particular, Matt Barton quizzes Almost Human co-founder Juho Salila about the Finland video game developer scene, his development responsibilities, their approach to level design,…