Jade Empire

Mac Walters Departs BioWare

Last year, we got a chance to check out a BioWare blog acting as a profile story for Mac Walters, a veteran developer of 19 years who at the time was acting as the production director on Dragon Age: Dreadwolf,…

Mac Walters Developer Story

Mac Walters, a BioWare veteran of over 18 years, gets a chance to tell his story in this BioWare blog post. As a result, we can learn more about his career, his thoughts on the Dragon Age series and the…

Revolver Concept Art – BioWare’s Cancelled RPG

BioWare’s martial arts-themed RPG Jade Empire was supposed to have a sequel at one point. But over the course of development, before ultimately getting cancelled, that sequel transformed into Revolver – an open-world sci-fi action-RPG. And if you’d like a…

Drew Karpyshyn Interview

Drew Karpyshyn, one of the better known writers behind many of BioWare’s games, recently had a chat with the folks from The Inner Circle Games Network, which resulted in an hour-long podcast-style interview that goes over most of Karpyshyn’s career…

Mike Laidlaw Interview

Last year, Mike Laidlaw departed BioWare after spending 14 productive years with the studio, during which he worked on Jade Empire, Mass Effect, and Dragon Age. And if you’re interested in any of these games, you can now read this…

Mike Laidlaw Exits BioWare

Mike Laidlaw, a BioWare veteran of 14 years, has announced his departure from the company via Twitter. During his time at BioWare he worked on Jade Empire, Mass Effect, and the Dragon Age series, having recently been the creative director…

Jade Empire 2 and Revolver: Cancelled BioWare RPGs Video

While we’ve heard a few rumors about BioWare’s scrapped plans to develop a Jade Empire sequel and a few rumblings about the “urban, near-future, sci-fi” setting they were preparing us for with the now-defunct Revolver, details on these two cancelled…

Mike Laidlaw Podcast Interview

The possibility of a Jade Empire sequel, his many contributions to the Dragon Age franchise, the approach he takes to design a title from its original inception to its final moments, how he deals with negative backlash to the titles…