Icewind Dale II

Chris Avellone Interview

Yet another interview with Obsidian Entertainment creative director and RPG-developing veteran Chris Avellone has surfaced on the Internet, and this time it’s Nightmare Mode asking the questions. By far the most interesting tidbit in this Q&A is the suggestion that…

Rolling Your Own

Rampant Games’ Jay Barnson writes on character generation on his blog, and why he doesn’t consider it an integral part of the role-playing experience. Here’s a snippet: One character that I’d created but never played ended up getting (loaned) to…

Chris Avellone Interview, Part One

The first installment to a multi-part interview with Obsidian Entertainment’s Chris Avellone is up at the Will Ooi blog (and mirrored on Gamasutra, as Willooi’s site doesn’t function for various European locations), and as is usual with MCA Q&As, it’s…

Feargus Urquhart Interview

GamesTM is hosting an interesting three-page interview with Obsidian CEO Feargus Urquhart, which tackles a variety of subjects, from Obsidian’s treatment of the Dungeon Siege IP to his opinion on Interplay’s Fallout Online, touching upon things like Obsidian’s proprietary engine,…

Scott Everts Interview

The latest developer interview on the Bethesda Blog is with Obsidian’s Scott Everts, a veteran with an impressive pedigree whose last project so far has been New Vegas’ DLC. Here’s an excerpt: You’ve gone from being a Level Designer on…

Infinity Engine Sale on Impulse

Impulse has put a chunk of its Atari catalogue on sale, which means 25% off of classic BioWare and Black Isle Studios titles: Baldur’s Gate Complete, Baldur’s Gate II – Shadows of Amn + Throne of Bhaal, Icewind Dale Complete,…

The Infinity Engine Series Retrospective

The editors at Dealspwn have penned a retrospective for BioWare and Black Isle’s popular Infinity Engine-powered titles, during which they look back fondly on the engine that “delivered arguably the best RPGs of all time”. It was a good time…

J.E. Sawyer Launches a Blog

After updating his Formspring feed on multiple occasions throughout 2010, veteran RPG designer Josh Sawyer has decided that it would be easier to just open up his own blog. His first entry offers an opposing view to Jeff Vogel’s opinion…