Hellgate: London

Hellgate Global Officially Goes Offline

I’m not sure if anything will ever become of Hellgate’s successful reception on Steam Greenlight, but the current online iteration of the game for those of us in the Western world, Hellgate Global, has gone offline as announced and planned…

Hellgate Global Shutting Down at the End of 2015

I’ve thoroughly enjoyed Hellgate through all of its incarnations – including Flagship’s original Hellgate: London, T3Fun’s resurrected Hellgate Global, and even the odd Hellgate: Tokyo expansion – but it seems that all good things eventually come to an end, and that…

Hellgate Has Officially Been Greenlit on Steam

While we still don’t know when the game will eventually make its way onto Valve’s digital download service, it’s certainly worth mentioning that the massively multiplayer action RPG has officially been Greenlit by the Steam community. Redbana/T3Fun haven’t issued an…

Hellgate: London, Global, and Tokyo Coming to Steam

If I was to be brutally honest, I’d tell you that I enjoyed Hellgate: London more than I enjoyed Diablo II, despite the former title’s many shortcomings in the action RPG-trying-to-be-an-MMORPG department. And that’s why it both surprises me and…

The Making of Hellgate: London

I suppose it’s only natural that the editors at EDGE have transitioned from Diablo to Hellgate: London for their latest “making of” piece, as David Brevik, Max Schaefer, Eric Schaefer, Bill Roper, and other notable Blizzard designers were involved with…

Hellgate 2 Concept Art, Official Announcement Incoming?

We’ve known that HanbitSoft is actively developing a Hellgate: London sequel since our interview with project manager Namo Kang back in 2011, but now GameMeca has scored some initial details and concept art suggesting that an official announcement just might…

Bill Roper Interview, Continued

Gamasutra continues to spill more information from the interview they conducted with Bill Roper during GDC China, with this five-page installment primarily covering his MMO development experience, the flaws in the current publisher/developer funding system, and a few other related…

Bill Roper Interview

Gamasutra caught up with Bill Roper at GDC China for a very interesting interview about his time at Blizzard Entertainment, the rise and fall of Flagship Studios, what went right (and wrong) with Hellgate: London and Mythos, and more. If…

The Great Disappointment of Hellgate: London

Hellmode brings us a retrospective article on Hellgate: London, recalling the game’s early ambitions before diving into the reasons why it ultimately failed. The editorial is written by Sol Invictus, whom some of you may recall ran Hellgate Guru back…