Red Hood

red hood for db entry gotham knights

One of four playable characters in Gotham Knights, Red Hood’s strengths are his grappling abilities and dishing out serious damage from afar.

Red Hood Skill Trees

Red Hood’s skill trees are all relatively similar, in that they’re mainly focused on dealing more damage — the Marksman tree buffs ranged damage, the Brawler tree improves his grappling, and Vengeance adds general DPS.

This tree focuses on ranged damage output per second, speeding up your attacks, boosting your critical attacks, or rewarding longer aim time with increased damage.

AP CostIconAbilityRequirement(s)Description
n/aevadePerfect EvadeNoneRed Hood performs a perfectly-timed evade that generates Momentum and allows for a Perfect Attack follow-up.
1focused fireFocused FirePerfect EvadeRed Hood can aim longer at a target to deal 4x more damage.
2lucky roundsLucky RoundsPerfect EvadeEvery round Red Hood shoots has a small chance to deal 5x the damage. Only applies to Ranged Attacks and Precision Aim.
1critical expertiseCritical ExpertisePerfect EvadeIncreases Red Hood’s critical damage by 20%.
2precise strikesPrecise StrikesCritical ExpertiseIncreases Red Hood’s chance of landing a critical hit by 10%.
2focused fire +Focused Fire +Focused FireAiming time of Focused Fire is reduced by 50%.
3quickfire expertQuickfire ExpertFocused Fire + or Precise StrikesThe critical chance and critical damage of Red Hood’s Range Attack combo is increased by 15%.

This tree boosts Red Hood’s melee capabilities, with a particular emphasis on grappling. This skills below improve his grab ability as well as their damage.

AP CostIconAbilityRequirement(s)Description
3human bombHuman BombNoneWhen Red Hood throws an enemy, he attaches a concussion mine to them that explodes when shot.
1large grabLarge GrabHuman BombRed Hood can perform grab moves on large enemies.
1extended grab windowExtended Grab WindowHuman BombEnemies can now be grabbed at 50% health or less.
2human bomb enhancedHuman Bomb EnhancedLarge Grab or Extended Grab WindowIncreases damage and radius of the concussion mine explosion.
1grip expertiseGrip ExpertiseHuman Bomb EnhancedIncreases Red Hood’s damage when performing a grab move by 10%.
2iron gripIron GripHuman Bomb EnhancedGrabbing an enemy prevents Red Hood from being interrupted by most attacks.
2human bomb multipliedHuman Bomb MultipliedGrip Expertise or Iron GripDetonating the concussion mine deploys 6 additional concussion proximity mines on the ground.

A strictly DPS tree, with some skills focused on doing damage to a specific type of enemy. Notably, Combined Fire lets Red Hood do more damage when aiming at the same foe as an ally.

AP CostIconAbilityRequirement(s)Description
1coup de graceCoup De GraceNoneRed Hood inflicts 10% more damage on enemies with 30% health or less.
1freak justiceFreak JusticeCoup De GraceIncreases Red Hood’s damage by 15% and critical damage by 5% when fighting Freaks.
2regulator justiceRegulator JusticeFreak JusticeIncreases Red Hood’s damage by 15% and critical damage by 5% when fighting the Regulators.
2mob justiceMob JusticeFreak JusticeIncreases Red Hood’s damage by 15% and critical damage by 5% when fighting the Mob.
2combined fireCombined FireRegulator Justice or Mob JusticeRed Hood and his allies inflict increased damage when focused on a single target. Only applies to Ranged Attack combos and precision aim.
2unrestricted fireUnrestricted FireCombined FireAfter using Two-Fisted Reload, Red Hood can shoot unlimited rounds for a short period of time.
2double vortexDouble VortexCombined FireAfter using Two-Fisted Reload, Red Hood shoots double the number of rounds for a short period of time.

Red Hood’s Knighthood tree adds some crowd-control to his kit, causing both his grabs and his knock-out ranged attacks to inflict Fear in nearby enemies. It also adds some oomph to his headshots and weak spot targeting, and improves his ranged attack combo and his Ultimate Momentum Ability. With this tree comes the Heroic Traversal Mystical Leap, which allow Red Hood to use Spirit Platforms to leap through the air.

AP CostIconAbilityDescription
n/amystical leapMystical LeapRed Hood traverses through the air using spirit platforms.
1ranged terrorRanged TerrorEvery shot that knocks out a target inflicts Fear in nearby enemies.
2weak spot damage+Weak Spot Damage +Increases headshot and weak spot damage by 15%.
1grab dreadGrab DreadGrabbing a target inflicts Fear in nearby enemies.
2combat masteryCombat MasteryIncreases the number of attacks in Red Hood’s Ranged Attack combo by 1. The last hit is a knockdown.
2ducra's trainingDucra’s TrainingMystical Rounds requires 50% less time to lock on targets.
3shadow vengeanceShadow VengeanceMystical Rounds shoots 2 rounds instead of 1.

Red Hood Momentum Abilities

Red Hood’s Momentum abilities generally strengthen his ranged attacks, with faster reloads, high damage abilities, and even a Portable Turret. However, he can also unlock the Mystical Punch and Mega Tackle, improving his melee combat. His ultimate ability, Mystical Rounds, locks onto enemies and deals serious damage to everything in his line of sight.

Share this article:
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments