Skills – Game of Thrones

Welcome to our Game of Thrones skills section!

It lists all the armor and weapon skills available in the game, as well as the bonuses exclusive to particular weapon types.

Armor

Light Armor

This skill gives a health bonus when wearing light (mainly leather) armor. The starting rank for this skill is equal to Agility + Luck.

Medium Armor

This skill gives a health bonus when wearing medium (mainly mail) armor. The starting rank for this skill is equal to Agility + Strength.

Heavy Armor

This skill gives a health bonus when wearing heavy (mainly plate) armor. The starting rank for this skill is equal to Endurance + Strength.


Blunt Weapons

All blunt weapons deal +15% damage against heavy armor.

Blunt Projectiles

This skill increases damage and hit chance when using blunt ammunition with bows and crossbows. The starting rank for this skill is equal to Agility + Intelligence.

Maces

This skill increases damage and hit chance when using one-handed and two-handed maces. The starting rank for this skill is equal to Endurance + Luck.

Warhammers

This skill increases damage and hit chance when using one-handed and two-handed hammers. The starting rank for this skill is equal to Strength + Endurance.


Cutting Weapons

All cutting weapons deal +15% damage against light armor.

Axes

This skill increases damage and hit chance when using one-handed and two-handed axes. The starting rank for this skill is equal to Strength + Luck.

Cutting Projectiles

This skill increases damage and hit chance when using broadhead ammunition with bows and crossbows. The starting rank for this skill is equal to Agility + Intelligence.

Swords

This skill increases damage and hit chance when using one-handed and two-handed swords. The starting rank for this skill is equal to Strength + Agility.


Perforating Weapons

All perforating weapons deal +15% damage against medium armor.

Perforating Projectiles

This skill increases damage and hit chance when using bodkin point ammunition with bows and crossbows. The starting rank for this skill is equal to Agility + Intelligence.

Polearms

This skill increases damage and hit chance when using halberds and spears. The starting rank for this skill is equal to Strength + Endurance.

Short Blades

This skill increases damage and hit chance when using daggers and short swords. The starting rank for this skill is equal to Luck + Intelligence.

Share this article:
Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

Articles: 9834
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments