Light and Shadow (2) – Game of Thrones

This guide will help you complete the second part of the Light and Shadow quest in Game of Thrones.

Light and Shadow (Part 2) Map

game of thrones light and shadow 2 map
  1. Starting Point
  2. First Pyromancer Battle
  3. Second Pyromancer Battle
  4. Locked Cell

Light and Shadow (Part 2) Walkthrough

Walkthrough

Inside the lower depths of the Red Keep, you’ll have to do some more fighting, but now along with Bloodseekers you’ll also encounter a pair of pyromancers. After the second pyromancer battle (#3), you’ll earn 125 xp, and when you loot the corpses you’ll find a Letter from Valarr to the Pyromancers, a Master Pyromancer’s Ring, and a Silver Key. The Silver Key will allow you to unlock a nearby cell (#4), where you’ll find a Valyrian Steel Sword, the Westeros archive for The Alchemists’ Guild, and more.

Note: If you already had a Valyrian Steel Sword, then this second one will disappear rather than give you two.

When you reach the Throne Room (via Exit C), you’ll earn 125 xp, and you’ll encounter Valarr. You’ll be able to use both characters against him this time, but twice during the fight he’ll summon a shadow, which you’ll only be able to damage with a Valyrian weapon. So send one character against the shadow while the other deals with Valarr, and try to kill the shadow as quickly as possible. Each time the game switches to a cut scene (such as when Valarr summons his shadows), you’ll regain your energy, so don’t worry about holding anything back.

When Valarr goes down, you’ll earn 125 xp, but before he dies he’ll reveal that Alester killed Mors’ wife Cerenna. This of course will anger Mors.

Area Overview

1 – Starting Point

2 – First Pyromancer Battle

3 – Second Pyromancer Battle

4 – Locked Cell

Exits:

  1. Stairs between the Lower Basement and the Upper Basement.
  2. Stairs between the Upper Basement and the Dungeons.
  3. Doorway between the Dungeons and the Throne Room.
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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