Fallout

Fallout Setting Editorial

California Literary Review’s videogame blog has an editorial about Fallout’s setting, its Western/Frontier fee,l and why Boston (the rumored setting for Fallout 4) is the wrong place to set a Fallout game.  Read on, post-nuclear fans: All the hallmarks of…

Tim Cain Retrospective Interview

The RPG Codex is offering a rather excellent retrospective interview with ex-Interplay/Troika veteran Tim Cain, who is currently working as a senior programmer on Obsidian Entertainment’s South Park: The Stick of Truth. The interview touches on about every subjects you’d…

Tim Cain Retrospective Interview

RPG Codex continues its recent string of retrospective interviews, this time presenting a sit-down with legendary RPG designer Tim Cain. Cain, who is most well known for contributing to the original Fallout back at Black Isle Studios, and later moving…

Black Isle Studios Revival Incoming?

Word has quickly spread of an upcoming rebirth of the famous RPG developer, Black Isle Studios, after the appearance of a brand new web site featuring the classic logo, updated Facebook and Twitter pages, and the portentous words “Black Isle…

The Elder Scrolls and Fallout Toys Becoming a Reality

Those of you who have been waiting for a chance to get your hands on some Khajiit, Argonian, or Brotherhood of Steel action figures are in luck, as Bethesda Softworks and Symbiote Studios have announced plans to debut a line…

Jason Anderson Interview

It seems like we missed the interview earlier, but GameStar.ru has chatted with RPG developer extraordinaire Jason Anderson, now employed at Turtle Rock Studios, for their “Knights of the Roleplaying Table” interview series. The questions asked are more or less…

Leonard Boyarsky Interview

RPG Codex offers a retrospective interview with Fallout, Troika and now Diablo III designer and artist Leonard Boyarsky, about his career in the industry. About Troika’s last, cancelled project: How far in development was Troika’s post-apocalyptic cRPG? Can you share…