Fallout: New Vegas

George Ziets Interview, Parts Three and Four

Rather than make us wait any longer, Forbes has published the third and fourth entries to the interview they conducted with veteran RPG designer George Ziets, thus concluding the series. The writing-related topics this time around are “Engaging the Player”…

George Ziets Interview, Part Two

The second installment in Forbes’ four-part interview with veteran RPG designer George Ziets is now online, with this particular entry focusing on “Collaboration in Game Development” and the role that collaboration plays in his current position on Torment: Tides of…

George Ziets Interview, Part One

Forbes has started to crank out a four-part interview with veteran RPG designer George Ziets, and while Torment: Tides of Numenera is the primary topic of conversation, we hear about George’s writing career in video games as a whole and…

Eric Fenstermaker Podcast Interview on Working at Obsidian

With the spotlight on Obsidian Entertainment, thanks to their ongoing crowdfunding campaign for Pillars of Eternity II: Deadfire, various developers from the studio have been appearing in a number of shows and podcasts all around the Net. In a segment…

Chris Avellone Livestream Interview

The one and only Chris Avellone participated in a livestreamed interview with Colm Larkin, the creator of Guild of Dungeoneering from The Irish Game Makers Association. They chatted for about an hour. The trip down the memory lane starts with…

Feargus Urquhart Video Interview

Feargus Urquhart recently appeared on IGN Unfiltered, IGN’s monthly interview show. It ran for a little over an hour, during which the prolific RPG developer, and the current CEO of Obsidian Entertainment, talked shop and touched on a variety of…

PC Gamer’s Best RPGs of All Time 2016 Edition

People love “best of” lists. Knowing this, PC Gamer has provided a timely update to their best RPGs of all time list. The criteria are nebulous at best, and the genre itself doesn’t do them any favors, but this is…

Josh Sawyer Interview

RPG Codex has published an interview they conducted with Obsidian Entertainment’s Josh Sawyer. It is extremely long and goes into detail about a whole lot of various topics. An interesting takeaway there are Sawyer’s thoughts on what narrative and mechanical…

Chris Avellone Fallout Interview, Part Two

The second part of Chris Avellone’s interview with Fallout fansite SugarBomber is now live, and while I’m sure the additional jabs at his former company Obsidian Entertainment will make the rounds, there is some interesting insight on the man’s design…

Obsidian Entertainment Tyranny AMA Q&A

To promote their latest title, Tyranny, the folks at Obsidian Entertainment and Paradox Interactive engaged in an Ask Me Anything Q&A with the Reddit community yesterday. On Obsidian’s part, the developers involved were CEO Feargus Urquhart, Tyranny game director Brian Heins,…