Fallout: New Vegas

Fallout: A Post-Nuclear Board Game Announced

For those of you who haven’t been able to get enough of the post-apocalyptic landscape in electronic format, you’ll soon be able to migrate to a household table for more Fallout goodness with Fantasy Flight Games’ Fallout: A Post-Nuclear Board…

Josh Sawyer Talks Fallout: New Vegas

I’ve not heard about this Steemit website until recently, but a contributor who goes by badastroza there has been busy interviewing some interesting people lately. Thanks to them we have an interview with Chris Avellone focused on Pathfinder: Kingmaker and…

Richard Cobbett on RPG Villains

The latest of Richard Cobbett’s RPG Scrollbars columns talks in detail about the intricate process of creating fun, memorable, and satisfying video game antagonists. We get to read about a variety of villain archetypes and their nefarious tricks, and learn…

PC Gamer’s Favorite Sidequests

A new PC Gamer feature lists their favorite sidequests, and while it is far from comprehensive and mostly covers quests from third- and first-person action RPGs, it does feature quests from Baldur’s Gate II, Pillars of Eternity, The Witcher 3,…

Chris Avellone Audio Interview

When not busy working on games as a freelance developer, Chris Avellone seems to enjoy participating in lengthy audio interviews all over the Internet. The latest one, on the LoneVaultWanderer YouTube channel, runs for about an hour and touches on…

Bethesda RPGs Arrive on GOG

Three classic Bethesda RPGs have finally made their way to GOG: Fallout 3, Fallout: New Vegas, and The Elder Scrolls IV: Oblivion. I don’t believe these games require any introduction, but regardless, here’s a short refresher from the press release…

The Importance of Crafting Interesting NPCs

Using character examples from a variety of RPG series, including Fallout, Dragon Age, The Witcher, and The Elder Scrolls, one of GameInformer’s editors has authored a new “RPG Grind Time” feature about “the importance of crafting interesting NPCs”. The article…

Does Your Video Game Have Too Many Words?

On his personal blog, Jeff Vogel of Spiderweb Software says what we’ve all probably been thinking. That is – video games are becoming too verbose for their own good. He lists examples and observations, as well as his own personal…

IGN’s Top 100 RPGs of All Time, Part 4

Now we’re getting to the good stuff. The 4th part of IGN’s top RPG list includes entries 21-40, with a fair share of must-have titles for such a list among them. Some examples: Fallout – 38 Post-apocalyptic imagery is somewhat…