Fallout: New Vegas

What Makes a Good RPG Dungeon?

Following some Oblivion-related frustration, Felipe Pepe of The CRPG Book fame wrote a lengthy article where he tries to figure out what makes an RPG dungeon good and fun to explore. In the process, he provides numerous examples of standout…

Chris Avellone on Video Game Narratives

Play Diaries, a website dedicated to video game storytelling, recently had an opportunity to pick Chris Avellone’s brain for over 2 hours. And while the full transcript of that particular chat is still on the way, right now we can…

GOG.COM – Bethesda Publisher Sale

Developed by Arkane Studios, the Dishonored series is a fine example of stealth-action RPGs, otherwise known as immersive sims. And if you’d like to play through the series DRM-free, you can now do so, as it has finally made its…

Best RPGs of the Decade – WCCFTech List

A few days back, we got an opportunity to check out WCCFTech’s list of 2019’s best RPGs. And now, what with a good deal of people treating 2020 as the start of a new decade, we can follow that up…

PC Gamer’s Best RPGs of All Time

The editors over at PC Gamer have recently put together an updated list of what they consider to be the best RPGs of all time. While by no means exhaustive, the list does feature plenty of RPGs of all shapes…

Fallout: New Vegas – Chris Avellone on Post-game Content

The editors over at Eurogamer have recently stumbled onto the Functional Post Game Ending mod for Obsidian Entertainment’s Fallout: New Vegas and this prompted them to reach out to Chris Avellone and talk to him about Obsidian’s original plans for…

The Complete History of Fallout

If you’d like to reminisce about the long-running Fallout series and also enjoy having your facts all neatly arranged in one place, you should check out this massive PC Gamer retrospective that covers every Fallout game to date, lists a…

What Makes Good Video Game Lore?

Lore. Love it or hate it, but at this point an entire library’s worth of text and background information is pretty much a prerequisite for any ambitious RPG. And if you’re going to do it anyway, might as well do…