Fallout: New Vegas

Are Games Too Long?

Using Dragon Age: Origins, Fallout: New Vegas, Mass Effect and Might & Magic as examples, Rampant Games’ Jay Barnson, in one of his blog articles, argues against the notion that people don’t finish long games because of their length, but…

Fallout: New Vegas Interview

Will Ooi has been publishing a fair number of interviews lately, and after talking with Chris Avellone twice, he had the time to have a Q&A session with Bethesda senior producer Jason Bergman, available both on his blog and on…

Chris Avellone Interview

Obsidian Entertainment’s Chris Avellone has agreed to be subjected to yet another interview, with this latest Q&A rearing its head over at Spanish website el Pixel Illustre. Topics include why he’s most proud of Planescape: Torment and the Fallout: New…

Obsidian’s Five Hard Lessons of RPG Design

Obsidian’s J.E. Sawyer – project director on Fallout: New Vegas among other things – recently discussed the “challenges at the RPG industry has faced in adapting from its pen and paper roots” during a talk at GDC Europe, on which…

Chris Avellone Interview, Part Two

After serving us a very interesting first part for his Chris Avellone interview, Will Ooi has publish the second part both on his blog and on Gamasutra (for those who could have problems reaching his blog). Alpha Protocol’s story and…

Bethesda’s Forums Hacked, Again

Exactly two months after we reported on Bethesda’s website being hacked we’re afraid we have to report on Bethesda being hacked again, as this mail has been sent to anyone registered to their forums: Dear Bethesda Forum User, We have…

Fallout: New Vegas Old World Blues DLC Reviews

Lonesome Road may not be coming out this month, but if nothing else, fans of the latest entry in the Fallout franchise can console themselves with the very positive reception the latest DLC released, Old World Blues, is receiving. Strategy…