Fallout 3

Tim Cain Video Interview, Part Two

The 67th episode of Matt Barton’s “Matt Chat” video series is now online, and as we expected, it contains the second portion of his interview with Carbine Studios design director Tim Cain. This time, Tim talks about the philosophy behind…

Irrational Interviews: Todd Howard

Irrational Games has kicked off a new “Irrational Interviews” series, with their first guest being Bethesda Softworks’ Todd Howard. Within the nearly 44-minute audio interview, Ken Levine chats with him about the days when Bethesda was thinking about publishing Freedom…

Tim Cain Video Interview, Part One

The 66th episode of Matt Barton’s “Matt Chat” video series features the first portion of an interview he did with Carbine Studios design director Tim Cain. Rather than discuss the MMORPG he’s working on, Tim talks about his love for…

Deconstructing VATS

In a new editorial called “Deconstructing VATS”, Duck and Cover discusses the way combat was handled in the original two Fallout titles and why they feel that Bethesda’s Vault-Tec Assisted Targeting System was designed for “the lowest common denominator” in…

Fallout 3 Retrospective

The Examiner is the latest website to offer up an enthusiastic retrospective feature on Fallout 3, despite the fact that Bethesda’s FPS/RPG is only about 20 months old. A sampling: Moving from Megaton to Rivet City, and on to Arefu…

Morrowind, Oblivion, and Fallout 3 GotY Editions For Cheap

To celebrate the newly announced pre-order incentives for Fallout: New Vegas, the Game of the Year Editions of The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3 have been slashed by a significant margin on Valve’s…

Describing a Post-Apocalyptic RPG to a Non-Gamer

After one of Kotaku’s editors explained why she’s “let video games down” because she was unable to effectively convey the appeal of a game like Fallout 3 to her parents, some other guy felt it necessary to point out why…

Gaming’s Best Open Worlds

NowGamer has put together a three-page editorial that profiles what they feel are the “best” open worlds we’ve ever roamed through while playing a video game. The first 25 years of video game history is completely overlooked, which means that…

Voice Acting is Killing the RPG

Using Fallout and Planescape: Torment as examples of RPGs that truly present players with choice and Fallout 3 and The Elder Scrolls IV: Oblivion as examples of those that do not, The Escapist’s Shamus Young blames the advent of fully…

PC Gamer Readers’ Top 20 PC Games

PC Gamer held an “epic survey” amongst readers to determine the best PC games of all time, and has published the top 20. It’s a sobering read, but at least it’s RPG-heavy, featuring Baldur’s Gate II: Shadows of Amn (#18),…