Fallout 2

Tim Cain Video Interview, Part One

The 66th episode of Matt Barton’s “Matt Chat” video series features the first portion of an interview he did with Carbine Studios design director Tim Cain. Rather than discuss the MMORPG he’s working on, Tim talks about his love for…

Fallout’s Forgotten Revolution

An editorial called “Fallout’s Forgotten Revolution on Hellmode points out the fact that Interplay’s post-apocalyptic masterpiece brought us a non-linear experience a decade before The Witcher or Dragon Age: Origins showed up. Approaching the camp during the day yields the…

Consequences Are What Count, Not Choices

A new editorial on Bitmob draws attention to the lack of repercussions to many of the choices present in modern role-playing games, though they do at least call out Alpha Protocol, Fallout 2, and Deus Ex as being good examples of choice…

Mark Morgan Releases Remastered Fallout OST

Fallout 1/2 OST composer Mark Morgan has finished his remastering project for the music he composed for Fallout 1 and 2, and released it under the name of the Vault Archives. A few songs can be streamed, and all 24…

How CRPGs Warped My Brain, Part Four

Tales of the Rampant Coyote’s Jay Barnson once again summarizes what he’s learned from several CRPGs, though this time most of the games he profiles are somewhat recent. Fallout, Fallout 2, Baldur’s Gate II, Vampire: Redemption, Vampire: Bloodlines, Wizardry 8,…

Prepare For the Future by Buying Some Vault Space

I suppose it’s possible that this is some sort of marketing ploy for Fallout: New Vegas, but it appears that some company intends to start selling living space in underground vault-like bunkers (“Vivos complexes”) between Los Angeles and Las Vegas…

Wasteland Survival Guide Video Series Finished

If you’re a fan of the post-nuclear apocalypse depicted in the Fallout series, you’ll most likely also be interested in X-Strike Studios’ six-episode Wasteland Survival Guide video series. The videos feature two characters named Sam Survive and Peter Perish doing…

Chris Avellone Blog Q&A, Part Four

Obsidian’s Chris Avellone has returned to his blog to answer another question about game design and provide some tips on how to pitch a new video game. Also, got a lot of questions concerning game pitches recently, and here’s my…