Fable: The Lost Chapters

Lionhead Studios Countdown, Game Announcement Coming?

It’s hard to say what the one-week countdown on the official Lionhead Studios website is leading up to, but since it’s certainly possible that it could be a new Fable-related announcement (other than the Kinect-focused Fable: The Journey), I figured…

A Gay History of Gaming

IGN’s Keza McDonald has chosen to dedicate a large part of their gay history of gaming, an editorial devoted to cite examples of egalitarianism in video games and explaining why such depictions are important, to RPGs, including examples such as…

Original Fable Creators Leave Lionhead Studios

In what has to be a major blow to the team behind the Fable series, original creators Simon Carter and his brother Dene (you know, the Normanomicon pair) have left Lionhead Studios to pursue “new opportunities”. If you’re a long-time…

Fable: Cancel or Reboot

GameDynamo’s Jumping the Sharkticon series latest writeup features the Fable franchise, with the writers wondering whether the over-the-hill series (according to them) needs a reboot or a cancellation. I still have fond memories of the first Fable game. It was…

Ask Lionhead #1

The first in what will apparently be a series of “Ask Lionhead” Q&A features is up on the Lionhead Studios website, during which technical director Simon Carter, writer Mark Hill, senior artist David Oxford, and others tackle various questions submitted…

Peter Molyneux on the Future of PC Gaming

With Fable III destined for the PC later this month, Goozer Nation chatted up Lionhead’s Peter Molyneux about his experiences in PC game development and how it differs from console development. DIG: Some studios and designers are transitioning to multiplatform…

Saints vs. Sinners: How Do You Play Games?

In a new “Saints vs. Sinners: How Do You Play Games?” piece, IGN Australia examines the moral decisions that were available to us while playing Fable, BioShock, Red Dead Redemption, and a few earlier titles, and whether or not the…

Peter Molyneux Interview

CVG is offering up an interview with Lionhead Studios’ Peter Molyneux about his game development history, the reception his titles have received over the years, and what his plans are for the future. On Fable III’s poor reception: The first…