Fable III

Fable III Preview

Those of you in the mood for another hands-on preview of Fable III should proceed over to Strategy Informer, where they’ve shared their impressions of the build that was available at the Eurogamer Expo. Playable at the convention (although we…

Fable III Preview

A quick preview of Fable III is online at Everything For Gamers, and it looks like the contents are once again based on the build shown at the Eurogamer Expo. A sampling: My demo started out with my rather evil,…

Fable III Interview

Gamasutra had the opportunity to hammer Fable III lead designer Josh Atkins about “the nuts and bolts” behind the RPG/adventure sequel. On linearity and dumbing it down: Particularly with games, you are always generating content, having to generate environments, and…

Fable III Interviews

Eurogamer interviews Peter Molyneux, the article opening with “We love Peter Molyneux” and a horrible softball question reminding us of the quality of Eurogamer interviews. Eurogamer: You’ve been working on Fable for the best part of 10 years now. Where did…

Fable III Preview

After going hands-on with Lionhead’s upcoming Fable III at the Eurogamer Expo, Xbox360er gives us a short preview piece based on their firsthand time. The one thing that bugged me was the way you interact with your dog now. Instead of before,…

Fable III: Kingmaker Media

Earlier today, we told you about Kingmaker, the new Europe-exclusive GPS mobile game that will allow you to earn gold for use in Fable III. Well, now we have a “recruitment” poster and an official announcement trailer for you to check…

Fable III: Kingmaker GPS Mobile Game Announced

Microsoft sent out a press release announcing a new free “geo-location mobile game”, which – like Lionhead has done earlier – will give you a headstart on Fable III. The game will be released October 4th, with further information to…

Fable III Preview

The editors over at RPG Land have slapped up a hands-on preview of Fable III, which we can only presume is based on the build shown at the Tokyo Game Show. A quick excerpt: Fable III’˜s menus strip out all…

Fable III Interview

IGN caught up with Fable III lead designer Josh Atkins for a Q&A about the game’s “touch” mechanic, the different ways we can interact with NPCs, the effect followers have on the game’s narrative, and more. IGN: Like conversations, touch…