Origins – Eschalon: Book I

During character creation, you’re allowed to pick a place of origin for your character. This choice gives you a small boost to your Attributes. The five possible Origins are listed below.

Nor’lander

Nor’landers hail from the Northland Expanse, an arctic area of permafrost and glaciers. Nor’landers are of hearty build and are infamous for their ability to survive in conditions where most people would quickly succumb to death. As such, Nor’landers receive +2 Endurance and +1 Concentration.

Barrean

Barreans hail from the vast Desolation of Barrea, far to the west. It is a region of desert and scrubland, where even a simple living requires a great deal of work. Barreans tend to be lean and swift, and can travel immense distances in a short amount of time. Barreans receive +2 Speed and +1 Strength.

Rifter

Rifters hail from the Great Rift Zone of the Under-South, a geologically active area that has been torn into deep valleys and soaring cliffs, covered in a thick forest. Rifters are of slight build and are seldom seen outside the protection of their woods. They are known to be very magickally inclined and claim to have a spiritual connection with the land. Rifters receive +2 Perception and +1 Wisdom.

Therish

The Therish hail from rolling woodlands and plains of Thaermore. They are artistic and resourceful people, being expert craftsmen and merchants. The Therish are also well known for their skillful cavalry. Therish gain +2 Concentration and +1 Dexterity.

Kessian

Kessians hail from the coastal region of the Northeast, from Mistfell south along the Cesani Ocean. They are highly regarded as sailors and navigators, and are known to be expert tacticians in battle. Kessians receive +2 Wisdom and +1 Intelligence.

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Steven Carter
Steven Carter
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