Elden Ring Hotfix 1.04.1 Fixes Bugs, Improves Stability

…Or at least, it’s supposed to. Despite today’s update, which is supposed to improve the game’s stability, many players are still experiencing crashes and difficulty summoning co-op partners. Still, it’s nice that FromSoft is clearly aware of the issue and continuing to work on it. While Elden Ring has — in this author’s humble opinion — exceeded expectations in most areas, the game has had a disappointing amount of crashes and stuttering problems. Getting a co-op session to last more than a few minutes has also been harder than in any previous FromSoft title.

On top of the stability fix are a few bug fixes, including a non-specific fix for “some bosses” that would die when they weren’t supposed to. It seems likely that this could be the Fire Giant’s propensity for killing itself; the Valiant Gargoyle Duo cheese may also have been removed in this fix, although we haven’t had a chance to test it yet ourselves.

Elden Ring Hotfix 1.04.1 Patch Notes

  • Fixed a bug in which the effect duration of the Cerulean Hidden Tear was revised downward
  • Fixed a bug with Malenia, Blade of Miquella in which her HP was not healed correctly in the online multiplayer environment
  • Fixed a bug that caused some bosses to die at unintended times
  • Fixed a bug that prevented the boss “Elden Beast” from working properly under certain circumstances
  • Fixed some texts
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Unabashed FromSoftware fanboy still learning to take his time with games (and everything else, really). The time he doesn't spend on games is spent on music, books, or occasionally going outside.

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