Attributes – Dungeon Siege

The skills you develop determine your character’s attributes. Magic weapons, armor, or other items you’ve equipped can also (positively or negatively) affect your character’s attributes. Attributes are shown in blue if they are increased due to a magic item and are shown in red if they are decreased.

Strength

Strength determines a character’s physical power. Strength increases with melee skill. It lets you use larger weapons and wear heavier armor, and it provides a damage bonus during melee combat. Some armor and weapons require that you have a certain level of Strength before the character can use the item.

Dexterity

Dexterity determines a character’s agility and aiming accuracy. Dexterity increases with ranged skill. It lets you aim weapons more accurately and provides an armor bonus.

Intelligence

Intelligence determines a character’s mental aptitude. Intelligence increases when you use Nature magic and Combat magic spells and lets you draw mental energy from a larger pool of mana when you cast spells. Some items require that you have higher Intelligence to use them.

Melee Damage

Melee Damage shows the minimum/maximum damage infl icted when you attack with the currently equipped melee weapon. This value is based on your Strength and the equipped weapon’s damage rating.

Ranged Damage

Ranged Damage shows the minimum/maximum damage infl icted when you attack with the currently equipped ranged weapon. This value is based on the ranged weapon’s damage rating.

Armor Rating

Armor Rating shows your resistance to damage in battle before health declines. The higher this value, the more damage you can absorb.

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Kelson Wonda
Kelson Wonda
Articles: 1987
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