Knight

dungeon lords class knight

Specialty Class

To become a Knight, one must travel to Bolen Fields to the northwest of Fargrove for the Guild of Fighters and kill the Black Knight Tyran Bruvane. Tyran is preparing to unleash a campaign of terror under Lord Barrowgrim’s orders and must be destroyed.

Learing Bonuses: Armor Skills, Basic Weapon Skills, Shield Skills
New Skills: Heavy Armor, Heavy Shields, Heavy Weapons
Stat Requirements: Strength 25, Intellect 20, Dexterity 20, Agility 20, Vitality 25, Honor 20
Skill Requirements: Medium Weapons 5, Parry 5, Medium Armor 5, Medium Shields 3

Installation: Dungeon Lords

For the original game (not the MMXII version), in order to earn advanced classes from base class onward, you will have to join one of four guilds in Dungeon Lords. When you join it, you’ll add the first tier adept class to your character (unless that was the class you selected at character creation). All four guilds work about the same. For each one, you’ll have to go on an initiation quest, then you’ll be given a second tier class quest, then you’ll be given a guild quest, and then you’ll be given a third tier class quest. You can join two guilds in the game, but you can only select one third tier class for your character, so try to plan out your advancement before selecting any quests.

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