Kenjasai

dungeon lords class kenjasai

Specialty Class

Before you can become a Kenjasai, you must first ascend into the Shugenja role. Once you have, the House of the Dragon (Eastern Houses) will ask you to travel to the Forbidden Lands and find Sensei Yamamatsu before he is slain by a bounty hunter named Yagu Matasai. Once you’ve saved Sensei Yamamatsu from certain death, the guild will then ask you to make your way to the Vale of Ruin in pursuit of an evil Kenjasama of Terrors called Toranaka Maimasa. Slay this new enemy and his army of monsters, then return to the guild to assume your new role as a Kenjasai.

Learing Bonuses: Alchemy, Arcane Magic, Nether Magic, Ninjutsu, Scribe
New Skills: Iron Will
Stat Requirements: Strength 30, Intellect 45, Dexterity 40, Agility 40, Vitality 30, Honor 35
Skill Requirements: Light Weapons 7, Arcane Magic 7, Parry 7, Nether Magic 7, Ninjutsu 7

Installation: Dungeon Lords

For the original game (not the MMXII version), in order to earn advanced classes from base class onward, you will have to join one of four guilds in Dungeon Lords. When you join it, you’ll add the first tier adept class to your character (unless that was the class you selected at character creation). All four guilds work about the same. For each one, you’ll have to go on an initiation quest, then you’ll be given a second tier class quest, then you’ll be given a guild quest, and then you’ll be given a third tier class quest. You can join two guilds in the game, but you can only select one third tier class for your character, so try to plan out your advancement before selecting any quests.

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