Imperial

dungeon lords class imperial

Specialty Class

In order to become an Imperial, you must first impress the House of the Dragon (Eastern Houses) by traveling through the Woodlands area between Arindale and Fargrove in search of an Imperial named Feng Shao. Once you’ve located Feng, kill him and his men, then return to the guild to be welcomed into the new role.

Learing Bonuses: Armor Skills, Athletics, Basic Weapon Skills, Pole Weapons
New Skills: Heavy Armor, Heavy Pole Weapons
Stat Requirements: Strength 25, Intellect 20, Dexterity 20, Agility 25, Vitality 20, Honor 20
Skill Requirements: Medium Weapons 5, Parry 5, Light Pole Weapons 3, Medium Armor 5

Installation: Dungeon Lords

For the original game (not the MMXII version), in order to earn advanced classes from base class onward, you will have to join one of four guilds in Dungeon Lords. When you join it, you’ll add the first tier adept class to your character (unless that was the class you selected at character creation). All four guilds work about the same. For each one, you’ll have to go on an initiation quest, then you’ll be given a second tier class quest, then you’ll be given a guild quest, and then you’ll be given a third tier class quest. You can join two guilds in the game, but you can only select one third tier class for your character, so try to plan out your advancement before selecting any quests.

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