Fighter

dungeon lords class fighter

Core Class

The Fighter should be chosen by players seeking to build a melee-heavy character.

After proving his or her worth to the Guild of Fighters, the Fighter is given the choice to ascend into the role of a Knight or Marauder, and, later, into a Lord or Deathlord. When fully trained, one should not come within a blade’s range of an angry Fighter.

Learing Bonuses: Armor Skills, Basic Weapon Skills, Shield Skills
New Skills: None
Stat Requirements: None
Skill Requirements:
None

Installation: Dungeon Lords

For the original game (not the MMXII version), in order to earn advanced classes from base class onward, you will have to join one of four guilds in Dungeon Lords. When you join it, you’ll add the first tier adept class to your character (unless that was the class you selected at character creation). All four guilds work about the same. For each one, you’ll have to go on an initiation quest, then you’ll be given a second tier class quest, then you’ll be given a guild quest, and then you’ll be given a third tier class quest. You can join two guilds in the game, but you can only select one third tier class for your character, so try to plan out your advancement before selecting any quests.

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