Cabalist

dungeon lords class cabalist

Specialty Class

To become a Cabalist, you must first ascend into the Trickster role. Once you have, the Guild of Mystery will first ask you to find the hideout of Sleth Silverbane in the Forbidden Lands to retrieve a painting called “The Hanging of the Brae Witches”. Once Sleth has been slain and the painting returned, you must then travel to the Vale of Ruin to defeat a conjurer named Daedelus Thule. Defeat the evil mage, then return to the guild once more to ascend into the Cabalist class.

Learing Bonuses: Alchemy, Magic Weaponry, Nether Magic, Thief Skills
New Skills: Drainlife
Stat Requirements: Strength 30, Intellect 45, Dexterity 45, Agility 40, Vitality 35, Honor 25
Skill Requirements: Light Weapons 5, Arcane Magic 5, Parry 7, Light Armor 7, Nether Magic 10, Inspect Traps 10, Disarm Traps 10

Installation: Dungeon Lords

For the original game (not the MMXII version), in order to earn advanced classes from base class onward, you will have to join one of four guilds in Dungeon Lords. When you join it, you’ll add the first tier adept class to your character (unless that was the class you selected at character creation). All four guilds work about the same. For each one, you’ll have to go on an initiation quest, then you’ll be given a second tier class quest, then you’ll be given a guild quest, and then you’ll be given a third tier class quest. You can join two guilds in the game, but you can only select one third tier class for your character, so try to plan out your advancement before selecting any quests.

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