This Guide covers the area of Nadoret in Drakensang: The River of Time. It’s complete with a map, map legend, and overview of the varying points of interest.
Overview
Nadoret is the central town of Drakensang: The River of Time. You start out here to finish your training and begin your journey to assist Ardo. The location is filled with merchants, trainers, unmarked but worthwhile quests and a number of subquests.
You will first wake up on the pier, after having been knocked out in the battle with the pirates at the Campsite. Ardo, Cano and Forgrimm will now properly introduce themselves, but will not join your party until later. The quests Complete Your Training and Information About the Pirates are available now.
1 – Brother Emmeran and Harbormaster Orbert
The first time you enter Nadoret these two arguing will be one of the first sights you see. Brother Emmeran will speak to you and unlock the location Isle of Forgetting on your world map, and open up the quest Brother Emmeran. Orbert can direct you to the NPC you need to continue the Complete Your Training quest.
2 – Fishmonger
Upon occassion you will find a fishmonger here, who will sell you fish, stinking fish and frogs legs
Pick pocketing notes: the fishmonger carries the Magic Filleting Knife.
3 – Beilunk Rider
Ardach Pinewood, of the Beilunk Riders. If you used any item unlock codes in the main menu, Ardach will give you the item.
4 – Huckster Olbin
Olbin sells miscellaneous items, primarily useless ones, but also including some low-level armor and weapons. You can also deliver a number of packages for him, all over town. The first goes to the Mellow Ox (1T 3F 3AP). The others you can only deliver once you have completed the Complete Your Training quest. The packages go to:
Marcuise the Tailor (#16) (7F 4AP)
Praios Deont Irian (Nadoret indoors #1) (1T 9F 4AP)
Laurelin (#27) (1T 6F 5AP)
Master Brookbeard (in a chest near the entrance to his tower, Exit D) (2T 5F 5AP)
Quartermaster Bornhelm (#9) (1T 2F 3AP)
Aunt Balmar (#26) (6 AP)
After delivering all packages, return a final time to Olbin and ask for a new task to receive 2 ducats, 5 thalers and 5 farthings.
5 – Sister Talinda
Talinda sells a few healing items like Golmoon Tea and Simple Bandages, and will teach you Treat Poisons.
6 – Armor merchant Proximus
Proximus sells high-quality armor items. Like most merchants in Nadoret, his stock expands over time.
7 – Weapons merchant Bakur
Bakur sells high-quality weapons. Like most merchants in Nadoret, his stock expands over time.
8 – Captain Nimralph
Captain Nimralph will teach you Offensive Combat I, Defensive Combat I, Mighty Blow, Master Parry, Armor Use I, Shield Fighting I, Crossbows, Swords, Spears, Two-Handed Axes & Maces, Two-Handed Swords.
9 – Quartermaster Bornhelm
Quartermaster Bornhelm will sell you a few items but nothing particularly useful. He can provide you with wanted posters and rewards for the Bickerbold gang, consisting of Odo Bickerbold (2T 5F 5AP), Bodo Bickerbold (5T 5AP), Godo Bickerbold (1D 5AP) and Ma Bickerbold (2D 5T 10AP).
10 – Odo Bickerbold
Odo can be found wandering near the Tow Path. He has 20 VI and fights with a Broken Bottle, which you can loot. He’s also carrying 2x Simple Bandage, 2 Thalers 6 Farthings and Odo Bickerbold’s Ring.
11 – Bodo Bickerbold
Bodo can be found behind the Temple of Praios. He has 20 VI and fights with a Broken Sword. He carries a Whetstone, 1 Thaler 1 Farthing and Bodo Bickerbold’s Ring.
12 – Godo Bickerbold
Godo can be found wandering our south of the Mellow Ox. He has 20 VI and fights with a Short Sword. He carries Salve Fat, 6 Farthing and Godo Bickerbold’s Ring.
13 – Ma Bickerbold
Ma Bickerbold can be found south of the Market Place, near the water mill. She has 20 VI and fights unarmed. She carries 1 Thaler 9 Farthing and Ma Bickerbold’s Ring.
14 – Efferd Deont Fargun
Can provide some background details about Efferd and the River Father.
15 – Gorwin Corbett and Newspaper Boy Corbett
Gorwin Corbett asks you to toss a farthing in the well and make a wish. Do so. At the bottom of the well (see Nadoret Caverns) you will find Ina Corbett. Talk to her, and with sufficient Human Nature or Streetwise you can find out the two scrounge together a living this way for 5 AP.
Newspaper Boy Corbett walks around the market and sells the Nadoret Gazette and Aventurian Herald for 2F an issue.
16 – Marcusi the Tailor
Marcusi sells high-quality but not very functional clothing, as well as the Robe of Confusion. Will sell lock-picking tools to rogue classes. With sufficient Streetwise skill, he will sell you a tip to pickpocket a highclass lady for 5D. Without this tip you can not pickpocket this NPC. Like most merchants in Nadoret, his stock expands over time.
With high enough Streetwise, Marcusi can sell you a tip for 5D to find and pick pocket a genteel lady. Without this tip you can not pick her pockets. She wanders around town from stall to stall. You can pick pocket about 22D in ducats and goods off of her.
17 – Jeweler Candilor
Candilor sells magical jewelry, as well as Gold Leaf and Gemstones. Like most merchants in Nadoret, his stock expands over time.
18 – Alchemist Aurelia
Aurelia sells you alchemist ingredients and recipes. She will also teach you Plant Lore, Alchemy, Treat Poisons, Treat Wounds, Fastness of Body, Attributio Charisma, Attributio Agility, Plumbumbarm Heavy Arm, See True and Pure, Balm of Healing and Fandango of Fireflies. Like most merchants in Nadoret, her stock expands over time.
She can also give you a small task, to bring the two loudmouths in front of the Temple of Praios 2x Aurelia’s Brew. Return to her for 1T 3F 3AP.
19 – Crooked Otto
Otto sells some unusual items, which you can mostly loot with Animal Lore yourself. He also sells Amoeba Spores and if you have high enough Animal Lore he will sell you Candied Kosh Bunting Tongues.
20 – Bowyer Ishannah
Ishannah sells Arrows, Bolts, Shot, bowyer ingredients and bowyer recipes. She can also teach you Bowyer. Like most merchants in Nadoret, her stock expands over time.
21 – Healer Manfred
Manfred sells healing items like Wound Powder and Golmoon Tea. He can also teach you Plant Lore and Treat Poisons. Finally, should you need it, Manfred will heal you for free. Like most merchants in Nadoret, his stock expands over time.
22 – Town Guardsman Rabig
You can bring him a Ferdok Pale Ale, for which he will give you 1 Thaler.
23 – Blacksmith Tarno
Tarno sells primarily blacksmith ingredients and recipes, as well some equipment like a Blacksmith’s Hammer. He can also teach you Blacksmith. Like most merchants in Nadoret, his stock expands over time.
24 – Inkeeper Roshead
Roshead sells Ferdok Pale Ale and Nadoret Double Bock.
25 – Poisoned Girl
This girl foolishly kissed a frog. Use Golmoon Tea on her for either 5T 5AP or 20AP.
26 – Aunt Balmar
Will only talk to you if you are delivering a package for Huckster Olbin.
27 – Laurelin
Laurelin sells a few items, including some Elven items like Dao and an Elven Bow. He can also teach you Feint, Aimed Shot, Dodge I, Eye of Eagle, Ear of Lynx, Fastness of Body, Attributio Intuition, Attributio Agility, Move as Lightning, Hawkeye Marksmanship, Lighting Find You, Thunderbolt, Balm of Healing, A Helpful Paw, Fencing Weapons, Spears, Bow, Plant Lore, Animal Lore and Survival.
28 – Wolters Claas
Wolters Claas will allow you into the Thieves Guild if you have Cano in your group or after a certain point in Complete Your Training (Rogue).
29 – The Dark Forest
The game auto-saves before you enter the Dark Forest and with good reason: entering without the proper equipment, which you will not get until the end of the game, means you will be attacked by infinite mobs of animals until you die.
30 – Wortwhile Object
After paying Odila (Nadoret Indoors #8) you can enter this house. See (Nadoret Indoors #9 and #10 for details.
31 – Goatherder
The goatherder buys tinder fungus off of you for 5F a piece, well below store price.
32 – Woodcutter
The woodcutter needs his axe sharpened. With basic blacksmithing knowledge and a whetstone you can help him for some farthings and a few pieces of elm wood.
33 – Protector Enno of Vardock
Enno of Vardock needs passage to a hunting preserve he is supposed to manage. He pays you 5D or 20D with a Haggle check, unlocking the Hunting Preserve location and starting the traveler quest. See the Hunting Preserve for more details.
34 – Troll Bridge
See Neckar Island.
35 – Hidden Treasure
Locked chest contains 4D 4F, 4x Bearskins, 4x Oneberry Juice, 14x Oneberry and an Amulet of Constitution.
36 – Merchant Castellani
After completing the quest Missing in the Thurstone Tollgate, Merchant Castellani will dock here. He sells a whole bunch of rare items, such as Storm Sentinel Plume, Robes of Astral Power, Ornamental Elven Shield, Pailos, Nightwind, Khunchom Two-Hander and Sealslayer.
37 – The Stupid Ox
Upon completing the Toll is Not Enough, Ox Driver Hayo appears here. He will ask you to check on his ox Bogumil, at the Mellow Ox tavern (#24). Ask innkeeper Roshead about Bogumil, then talk to aurochs around the corner for 10AP.
Talk to Roshead again to ask him for the helmet. Use Fast Talk, Haggle or Seduce (for females, tagged Beguile in the dialog) to get him to give it to you. Put it on Forgrimm and talk to Bogumil again. Forgrimm will suggest he has to drink 5 pale ales. Buy them for him for 10F.
Forgrimm will lead back Bogumil after consuming the pale ale, netting you 20AP, 5D with a Haggle check, and Hayo will have the helmet repared by Blacksmith Tarno (#23). The quest is closed now, but you’ll have to finish Healing for Ardo before Tarno is done with the helmet. He’ll turn it into the Bullhornhelmet of Power, and ask a ridiculous 1000D for it (999D with a Haggle check).
38 – Miller Speltgood
After completing Healing for Ardo, you will find Miller Speltgood here, pacing around. His mill has been overrun by crypt lice, starting the quest Vermin.
39 – The Mill
Four lice wander around the mill area for the quest Vermin. Once they are disposed of, talk to the Miller and four more lice appear. Take a Bottle Containing a Strange Liquid from the conspicuous barrel behind the house, it’s been luring in the lice. New lice will keep appearing as you slay them (about 10 in total). Defeating them all nets you a bonus 10AP. Note you can’t talk to the miller about the bottle until all lice are gone.
Talking to the Miller nets you 10AP. He’ll ask you to talk to the merchants in town. With a Haggle check you can get 4D for accepting to do so. Auralia (#18) refers you to Crooked Otto (#19). Haggle (2D) or Intimidate to get him to tell you who bought the vial from him. This nets you 10AP.
Bring the description to Speltgood and he will reveal the whole trick has been played by his daughter. Either ask for a reward for 20AP and 5D or give him some family advice for 25AP and a Gold Ring.
40 – Hidden Treasure
Locked chest containing 8x Lozenges of Combat Exhaustion, 3x Healing Potion, 5x Burn Salve, 10x Salve of Healing, De Attributio, Brown Travel Robe, 17x Simple Bandages.
Exits:
- Mooring spot of the Thalaria.
- Exit to Nadoret Caverns.
- Exit to Temple of Praios.
- Exit to Mage’s Tower.
- Exit to the Leaping Stag Tavern.
- Because world map travel occurs only with the Thalaria, exiting the map does not work. Instead, the game will offer to travel to a quicktravel point if you try to exit by one of these routes.