Dragon Age II

Dragon Age “Narrative and Storytelling” Video Interview

In a new sixteen-minute video interview on Gamereactor, BioWare’s David Gaider talks about the feedback they’ve received from fans since the release of Dragon Age: Inquisition, how they plan to expand the storytelling in the next game (and leveraging a…

David Gaider on Sexual Diversity in Gaming

The folks at Video Game Sophistry have recently had the chance to chat with David Gaider, the former lead writer on Dragon Age: Origins and a fairly important writer at BioWare. The full interview isn’t out yet, but they have…

An Argument Against Real-time With Pause Combat

Jody Macgregor has written another column for PC Gamer, in which he takes issue with the usage of real-time with pause combat systems in RPGs, and argues that developers should always rather go with turn-based or full real-time. A snippet:…

A Closer Look at BioWare’s Progressive Sexual Politics

Kill Screen’s Jason Johnson has penned an article that analyzes the sexual politics BioWare expressed throughout the games they’ve developed. Johnson praises BioWare for its introduction of romantic subplots and gay and bisexual characters, and argues that this might help…

Reinstall: Dragon Age II

PC Gamer’s Chris Thursten has penned a fairly kind retrospective of Dragon Age II, a title that has few admirers and plenty of vocal detractors. Thursten argues that, despite its streamlined and disappointing combat, Dragon Age II’s characters are more…

Dragon Age Keep Open Beta Launched

In case you want to set up a custom world state in preparation for the release of Dragon Age: Inquisition, the Dragon Age Keep tool has reached its open beta status and can now be accessed by all owners of…

Dragon Age II Retrospective

With Inquisition only a few weeks away, the team at Zero1Gaming has slapped up a retrospective piece on Dragon Age II, the divisive sequel to BioWare’s excellent Dragon Age: Origins.  An excerpt, as usual: There are some really awesome moments…