Dragon Age II

Dragon Age II Interview

Bitmob managed to secure an interview with BioWare’s David Gaider about the writing process he used on Dragon Age II, the challenges of writing within the scope of a short development period, and more. How difficult was it to fit…

Sex, Potions, and Dragon Age II

In order to encourage some discussion about a title that has been showered with “an abundance of single-minded praise or an undue amount of criticism”, IGN brings us a lengthy “Sex, Potions, and Dragon Age II” editorial that was clearly…

Dragon Age II v1.01 Title Update Hits Consoles

While we’ve already been enjoying the results of Dragon Age II’s v1.01 and v1.02 patches on PC for some time now, it wasn’t until late yesterday that gamers received the v1.01 title update (which encompasses fixes from both patches) on…

A Winning Formula: The Common Thread of BioWare Games

Bright Hub briefly editorializes about the successful formula that BioWare tends to use in many of their titles, which they describe as including player choice, multiple endings, and a compelling story. A player whose character is trying to save the…

Dragon Age II Review

So after arriving at the conclusion that twenty waves of Dragon Age II reviews was probably enough, I’ve decided to make an exception and point you over to this review of BioWare’s sequel written by Spiderweb Software’s Jeff Vogel. As…

Dragon Age II Interview

Dragon Age II lead designer Mike Laidlaw has fielded yet another series of questions about the sequel’s critical reception, and this time it comes to us in printed form via the latest issue of GameInformer magazine. CthulhuDagon from GameSpot’s forums…

BioWare Interview

GameInformer’s much-touted interview with BioWare’s Ray Muzyka and Greg Zeschuk is now available, and while Mass Effect 3 is the primary subject of conversation, they also touch upon a range of other topics – including unannounced projects and the feedback…

Dragon Age II: Cutting the RPG Down to Size

In a new editorial entitled “Dragon Age II: Cutting the RPG Down to Size”, OXM UK takes a closer look at the simplicity that BioWare injected into the sequel, while also offering their mixed reactions to the game’s overall execution.…