Divinity: Original Sin

Larian Studios to Announce New RPGs Around E3

The latest entry on Swen Vincke’s personal blog is fairly long and mostly focuses on his current time management problems and his reflections on them, but I’m going to concentrate on the initial paragraphs, given they include some interesting tidbits…

Larian Studios Interview

There’s a candid new interview with Swen Vincke up at GamesIndustry.biz, where the Larian Studios CEO talks about the struggles they have had in the past with properly funding the development of their titles, the success of Divinity: Original Sin,…

Divinity: Original Sin GDC Talk Reports

We have rounded up a few articles that report on a talk Larian Studios CEO Swen Vincke gave at GDC recently. The talk’s subject was the development of Divinity: Original Sin which proved to be quite turbulent and risky for…

GB Feature: Divinity: Original Sin Content Overload

The expansion of our network of content-rich subsites continues with the launch of a dedicated Divinity: Original Sin subsite that features much of the information you’ve come to expect from us – an annotated walkthrough, details on all major locations,…

Divinity: Original Sin Patch v1.0.251 Released

Larian Studios has released a new patch for Divinity: Original Sin which fixes a number of bugs in the game, activates Steam Cloud saves, and also rebalances many of the combat encounters in the game. Here’s the changelog: Bug Fixes:…

2014: The First Year of the CRPG Renaissance

While I’d argue that we’ve seen a handful of CRPG renaissances in the roughly 35 years that I’ve been installing them on one hard drive or another, I certainly can’t despute PC Gamer’s claim that 2014 will be looked back…