Divinity: Original Sin

Larian’s Swen Vincke on “Seeking the Golden Path”

Larian Studios’ Swen Vincke has been putting out some great blog articles lately on all manner of subjects. This week’s article is about why Larian are still competing in the “triple-A” category of games, when competition from significantly bigger developers…

Divinity: Original Sin Preview

PC Gamer UK has put online their magazine preview for Larian Studios’ recently-announced Divinity: Original Sin, the first Divinity title to feature a turn-based combat system. Here’s an excerpt: (I wanted to play it with my girlfriend. We’d played World…

Divinity: Original Sin Co-op Video Interview

Co-Optimus is the latest website to put forth a video interview with Larian Studios’ Swen Vincke about Divinity: Original Sin, only this time the majority of the nearly 13-minute Q&A focuses on the game’s handling of cooperative multiplayer.  Tune in,…

Larian’s Roadmap to the RPG That Will Dwarf Them All

Larian Studios’ Swen Vincke has his heart set on building an “RPG that will dwarf them all”, and given the loftiness of that goal, there are years’ worth of preparations to consider in order to achieve it. And it’s those…

Divinity: Original Sin Previews

E3-based previews of Larian Studios’ Divinity: Original Sin continue to trickle onto the Internet, so I’m going to go ahead and start this latest round-up off with a detailed report on Gamercast: Divinity: Original Sin is a proper RPG, and…

Divinity: Original Sin Interview

GameRanx had the chance to chat with Larian Studios’ Swen Vincke on their upcoming turn-based RPG Divinity: Original Sin, a prequel to the original Divine Divinity with some rather interesting co-op features and the ambition to match Ultima VII in…

Divinity: Original Sin Preview

We have a new preview for Larian Studios’ Divinity: Original Sin from RPGWatch, and, just as in the other previews we have read so far, the game looks rather promising for old-school RPG fans: A key component to the story…

Larian’s Swen Vincke Talks E3 Experience

In his latest blog post Larian Studios’ Swen Vincke talks about the company’s experience at E3, the tweaks they made to Divinity: Original Sin after its first showing to the press, and how the feedback they’ve received at E3 will…