Diablo

BlizzCon 2013 Announced

While I’m sure there will be plenty of news and events in store for Warcraft and StarCraft fans at this year’s BlizzCon, one has to assume that Blizzard Entertainment will finally be bringing us concrete details for their promised Diablo…

Gone Forever: How and Why Permadeath Affects Us

GameInformer is offering a brief editorial on permadeath mechanics and why they’re such a requested and well-liked feature, using XCOM: Enemy Unknown and the Diablo games as examples. Here’s a snip: Not only is losing a soldier in XCOM emotionally…

Diablo Creator on Diablo III Continued, Interview

Diablo I/II key developer David Brevik has been interviewed by Eurogamer on roughly the same subject of the interview from IncGamers we posted on yesterday, which caused a rather violent reaction from the Diablo III team. The most interesting part…

Diablo Video Retrospective

With Diablo III burning up the time of millions of gamers around the world, Matt Barton has chosen to spotlight the original Diablo in his 149th “Matt Chat” video. Over 17 minutes of hacking and slashing down to dungeon level…

Diablo Retrospective

Eurogamer has penned a brief retrospective article on the original Diablo, with plenty of praise for the title’s mechanics and atmosphere, but also criticism for its story and its not-yet-perfected multiplayer. Here’s an excerpt: Diablo wasn’t so much a shot…

Diablo/Diablo II Retrospective

There’s a six-page retrospective feature up on Co-Optimus that covers the history surrounding Blizzard’s first two Diablo titles, as well as their Hellfire and Lord of Destruction expansion packs.  And while it’s nice to see that they include Hellfire in…

The Lore and Mythology Behind the Diablo Series

There are two separate Diablo III-related articles to bring to your attention this evening, starting with this piece on Games Radar that seeks to tell us “everything we need to know about Diablo lore”. 17 pages of angels and demons:…