Cyberpunk 2077 is “Far, Far Bigger Than The Witcher 3”

MCV managed to corner CD Projekt RED visual effects artist Jose Teixeira for a brief chat about Cyberpunk 2077, and while the articles doesn’t reveal anything substantial about the sci-fi RPG, we do at least hear about just how big it’s going to be. Are you ready for another adventure spanning hundreds of hours?

(Cyberpunk is far bigger than anything else that CD Projekt Red has done before,) visual effects artist Jose Teixeira told MCV. (Far, far bigger.

(We’re really stepping into the unknown in terms of complexity and size and problems we encounter.)

The Witcher 3 became the fastest-selling game in the UK during 2015 upon its release back in May, but was overtaken by the launch of fellow open-world title Batman Arkham Knight one month later.

Teixeira continued by saying that The Witcher 3’s scope had helped the studio to refine its open-world formula for Cyberpunk 2077.

“The Witcher helped Cyberpunk quite a bit, because the game got so big and so complex that it really taught us,) he explained. (We really didn’t know what was going to happen.

(If anything, working on The Witcher 3 was a really good and often brutal learning experience. Cyberpunk is going to benefit greatly from it. I can almost guarantee it.

“I have a lot of things that I want to change and do better the next time around, and I can guarantee that almost everyone in that studio has something that they go ‘I did this this time, next time I can do it differently, I can do it better’.)

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