Orc Caves (Good) – Champions: Return to Arms

This guide will walk you through the Orc Caves in the Faydark Forest as a good-aligned player in Champions: Return to Arms.

Summary

EnemiesOrcs (melee, archer, shaman)
SpecialArchaeologist’s Shovel
Saves1 total: center
PortalNone
Chests10
BossesOrc Commander
ExitsFaydark Forest (previous area)

Description

You can explore the Orc Cave as soon as you find it if the all the orcs in Kelethin have been defeated. However, you may want to wait until later to do so if you are coming back for the Unexplored Tomb anyway. This is a dead-end area that only leads back the way you came. However, to access the Unexplored Tomb you need to clear the way using the Archaeologist’s Shovel that can be found randomly somewhere in the Orc Caves. However, the Archaeologist’s Shovel will only allow limited access to the Unexplored Tomb until you also have the Words of Spiritual Harmony from the Plane of Nightmares. If you do want the Archaeologist’s Shovel you should break all the containers and kill all the enemies because it can be anywhere.

This area is a series of passageways and dead-ends with orcs and elves fighting each other. It is a very easy area because you have allies to distract your foes as you attack from behind. There are nine dead-end side rooms, with a chest/tent in each (or really close) plus one chest in the room before the save point.

If you follow the right wall from the start, skipping the first passage to the right, you will come to the Orc Commander mini boss. He is just like the Orc Hero you defeated earlier but he is fire enchanted instead. Just like the Orc Hero, use ranged attacks while dragging him back to fight some elves and it will be an easy kill.

Most Efficient Route

Destroy every container. Follow the left wall all the way through the area.

Fastest Route

Leave immediately unless you are here for the Archaeologist’s Shovel, in which case it is the same as above.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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