Rift Tomb – Beyond Divinity

This guide will walk you through the Rift Tomb in Act IV of Beyond Divinity.

beyond divinity map rift tomb
Map of the Rift Tomb

1 – Rift

The only thing you need to do in the tomb is go back through this rift and return to Academy Level 4.

2 – Statue

The statue provides a clue for the hanging chains in the northern part of the tomb (#4). The numbers 2 and 4 are important.

3 – Walls

When you approach the walls you’ll learn that they’re weak and can be broken. If you break the walls then you’ll be able to access the northern part of the tomb. (Clicking on the walls won’t do anything. You’ll have to move right next to the walls to get the option to break them.)

4 – Hanging Chains

If you pull the second and fourth chains (see #2) then the five tombs will open up and five skeletons will appear. If you still have the hourglass from Academy Level 1, then you can use it here to give yourself a little bit of time to loot the tombs without fighting the skeletons. Otherwise you’ll have to fight the skeletons. The skeletons are only level 28 and aren’t very difficult to kill, so you might want to fight them regardless.

5 – Tombs

Chances are you won’t find anything useful in the tombs.

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Luxrah
Luxrah

I love RPGs, MMOs, and weird little indie games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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