Baldur's Gate II: Shadows of Amn

David Gaider Interview, Part One

Bitmob has conjured up the first installment to a multi-part interview with long-time BioWare writer David Gaider. This initial entry focuses on how he landed his job at BioWare, his daily responsibilities, and what sort of creative freedom he has:…

Baldur’s Gate Retrospective Interview

BioWare co-founders Ray Muzyka and Greg Zeschuk haven’t totally forgotten about their popular Baldur’s Gate franchise, as demonstrated by a new restrospective interview on Rock, Paper, Shotgun. The interview is well worth a read, if only to shake some nostalgia…

Greg Zeschuk Interview

VideoGamer.com has once again been given the opportunity to grill BioWare co-founder Greg Zeschuk, and this time the conversation covers their development philosophy, the ongoing Star Wars: The Old Republic closed beta test, the changes being made in Dragon Age…

Greg Zeschuk Interview

With Ray spending most of his time in the World Series of Poker these days, BioWare doctor Greg Zeschuk has been the subject of all the recent press interviews we’ve seen. NowGamer is the latest website to kick up a…

Greg Zeschuk Interview

VG247 caught up with BioWare’s Greg Zeschuk during today’s Develop Conference for a lengthy interview that spans a slew of topics, including the controversial changes being implemented in Dragon Age II, the challenges involved with console development, whether we’ll see…

Greg Zeschuk Interview

BioWare co-founder Greg Zeschuk has once again fielded a batch of interview questions, and this time it’s GamesIndustry.biz doing the grilling. Since you have to register on their website to see the entire article (which covers a variety of topics),…

Linearity in CRPGs

The CRPG Addict has penned an editorial that spotlights the advantages of non-linearity in role-playing games while also proclaiming that an increase in linearity reduces the game’s level of entertainment. I think there’s room for both, actually, but here’s their…

Greg Zeschuk Video Interview

Gamereactor is hosting a ten-minute interview with Greg Zeschuk about “all things BioWare”, though most of the questions focus on their DLC philosophy, the progress they’ve been making on Star Wars: The Old Republic, and what their post-launch plans are…

Greg Zeschuk Interview

Eurogamer has slapped up a three-page interview that they conducted with Greg Zeschuk during E3, in which they quiz the BioWare co-founder about the progress they’re making on Star Wars: The Old Republic, why it’s unfair to compare their recent…

BioWare Interview

BioWare’s Ray Muzyka and Greg Zeschuk took some time out of their day to tackle IndustryGamers’ questions about their success as an RPG development studio, whether their games are successful in Japan, the challenges involved with developing a Star Wars…