Thief

Standard Class

Available Races: Human, Elf, Half-Elf, Gnome, Halfling, Dwarf, Half-Orc
Primary Attribute: Dexterity (9 Minimum)
Stronghold: The Thief can acquire Mae’Var’s Guildhall in the Docks District. See our Thief Quests section for more information.
High Level Abilities:
  • Alchemy
  • Assassination
  • Avoid Death
  • Evasion
  • Greater Evasion
  • Scribe Scrolls
  • Set Exploding Trap
  • Set Spike Trap
  • Set Time Trap
  • Use Any Item

To accomplish his goals, for good or ill, the thief is a skilled pilferer. Cunning, nimbleness and stealth are his hallmarks. Whether he turns his talent against innocent passers-by and wealthy merchants or oppressors and monsters is a choice for the thief to make. There are seven thief abilities in Baldur’s Gate II. At first level a thief character will receive 30 points to allocate among his abilities. Every level thereafter he will gain an extra 20 points. See Table 2 on pg 138 to see how a thief’s abilities are modified according to race and dexterity.

Strengths:
  • Backstab
  • Set Traps
  • Detect Illusions
  • Move Silently
  • Hide in Shadows
  • Pick Pockets
  • Pick Locks
  • Find/Remove Traps

Weaknesses:
  • Cannot be Lawful Good
  • Can only wear Leather or Studded Leather Armor
  • Can only use Bucklers
  • Limited weapon selection

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