Hold Person (Priest)

baldurs gate ii ability sppr208c

Priest Spell

Available To: Cleric, Paladin
Level: 2
School: Enchantment / Charm
Sphere: Charm
Range: 35 ft.
Duration: 1 turn
Casting Time: 5
Area of Effect: 1 creature and any enemy within 4 ft.
Saving Throw: Neg.
Summary: Hold humans and humanoids in place.

Internal Code: SPPR208

Full Description:
This spell holds one or more humans, demihumans, or humanoid creatures rigidly immobile and in place for one turn. This includes: brownies, dryads, dwarves, elves, gnolls, gnomes, goblins, half-elves, halflings, half-orcs, hobgoblins, humans, kobolds, lizard men, nixies, orcs, pixies, sprites, troglodytes, and others. Thus, a 10th-level Fighter could be held, while an ogre could not. The effect is centered on the victim selected by the caster. Every enemy within 4 ft. of the target is also affected. Those who succeed on their Saving Throws are totally unaffected by the spell. Undead creatures cannot be held.

Held creatures cannot move or speak, but they remain aware of events around them even though they are helpless to change them. Time passes at a normal rate for the targets and hence being held does not stop any worsening of their condition due to wounds, disease, or poison.

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