Sewers – Baldur’s Gate: Dark Alliance II

This guide will walk you through the Sewers portion of Chapter One in Baldur’s Gate: Dark Alliance II.

1 – Dungeon Hack

The sewer job is a pure hack and slash. Just start wailing away and every so often a window will pop up to tell you how many monsters are left.

2 – Rats

After dealing with the bugs outside the starting room, head east to take on some rats, then some more bugs as you are funnelled north to some green gel creatures. Don’t miss the bugs in the side room.

3 – Save Point

When you can’t go north anymore, you’re forced west to another save point.

4 – Otyguh

There’s an otyguh and some bugs in the next room to the west. Make sure to loot the chest on the platform in the middle of the water. Also, be sure to explore the room to the west for some more monsters and a chest. Continue by exploring the room to the east.

5 – East Rooms

Avoid or jump the steam jets and take care of the gels and bugs in the next room before looting the two chests. Save at the save point in the corner. After saving, deal with the gels and rats in the next room and continue west.

6 – Cells

Loot the jail/storage cells to the north, then continue south. You should have less than 20 monsters to kill by now.

7 – Save Point

You’ll kill some more monsters and find another save point in the next room. Head south again and kill the gels in the side rooms of the circular room. Pull the lever in the south room, then head east to kill the last five monsters and complete the circuit.

8 – Exit

Exit the way you came in and report to Sollus.

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Luxrah
Luxrah

I love RPGs, MMOs, and weird little indie games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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