Orc Cave – Baldur’s Gate: Dark Alliance II

This guide will walk you through the Orc Cave in Chapter Three of Baldur’s Gate: Dark Alliance II.

1 – Deja Vu

The first orc cave is like the first goblin cave. Run through and kill all the orcs and check all the corners for loot.

2 – Save Point

There is an extra save point to the south if you need it.

3 – Blocked Passage

The main difference between this cave and the one you explored in Chapter Two is that the two caves connect through a secret door to the northeast of the second save point. You won’t be able to open it from this side, but remember it when you enter the second orc cave.

4 – Secret Passage

When you enter through the secret passage from the second cave, you’ll find a save point, some orcs and a troll. Head south and investigate all the little alcoves in the room. One of them has two orc archers hiding behind two crates. Kill them and search their hiding spot for the switch that opens the blocked passage which leads to the part of the cave you already explored. Exit the way you entered originally.

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Luxrah
Luxrah

I love RPGs, MMOs, and weird little indie games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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