Hands of Glory Hideout – Baldur’s Gate: Dark Alliance II

This guide will walk you through the Hands of Glory hideout area of Chapter One in Baldur’s Gate: Dark Alliance II.

1 – Sonny Chiba

When you enter the room after the starting room, you’ll get a cut scene where some of the Hands try to psyche you out with some kung fu moves. They really aren’t any better than the other guys you’ve been taking on, so don’t worry about it.

2 – An Old Flame

Fire pillars return as you continue on. Remember that they can only fire at right angles.

3 – More Doggies

When the halls fork again, head north first. You’ll have to fight more assassins and dogs, but there is some loot this way. Head back to where the hall forked and go west.

4 – Rescue

Head north, and you’ll find a set of keys on one of the assassins that you can use to open the cells of the hostages. Head south to a save point.

5 – More Hostages

After the save point, you’ll continue on until you get to another set of cages. Get the keys from one of the assassins and free the hostages. You’ll get 1000 xp and a key to Argesh’s Hold.

6 – To Argesh

Continue north until you get to a save point. The door in this room leads to Argesh’s Hold.

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Luxrah
Luxrah

I love RPGs, MMOs, and weird little indie games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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