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Todd Howard Interview

GameInformer took E3 as a chance to put together Bethesda’s Todd Howard and Minecraft creator Notch, for an interesting one-on-one video interview, the link between the two game designers being a date: November 11th 2011, the release date for Skyrim…

Dark Souls Previews

There’s certainly not a lack of coverage for From Software’s action RPG Dark Souls from the latest E3, with a good number of publications still posting their hands-on impressions of what is one of the few titles that makes its…

Torchlight II Previews

Torchlight II’s E3 coverage proceeds at full speed, with many publications writing down their impressions about Runic Games’ hack’n’slash title after getting some hands-on time with it, and it’s really difficult to find even just a hint of negativity in…

EA: We Lost Some Fans With Dragon Age II

In what sounds like the closest thing to an admission of fault we’ll get from the top brass, EA’s Games Label boss, Frank Gibeau, admitted to Eurogamer that Electronic Arts and BioWare “lost some fans” with Dragon Age II, although,…

Gamma World: Alpha Mutation Preview

We have another preview from the E3 demo of Atari and Bedlam Games’ take on the Gamma World setting, Gamma World: Alpha Mutation, courtesy of Co-Optimus. Here’s a snippet: Gameplay wise the game controlled a bit more like a 3rd…

Dungeons & Dragons: Daggerdale Reviews

We have a new trio of reviews for Atari and Bedlam Games’ hack’n’slash Dungeons & Dragons: Daggerdale, which doesn’t do much to convince potential customers that the game is worth their money, nor does it dispel the worries over the…

Dark Souls Previews

The spiritual successor to From Software’s cult hit Demon’s Souls, Dark Souls, has received some substantial coverage from the latest E3, and we rounded up some previews for your reading pleasure. 1UP: As a fan of Demon’s Souls, I’m happy…

BioWare: We See Kinect as an “Additional Platform”

BioWare’s Ray Muzyka talked about the addition of Kinect compatibility in Mass Effect 3 to Eurogamer, arguing that they see Microsoft’s peripheral as “almost an additional platform”: “We view them almost as additional platforms,” CEO Ray Muzyka told Eurogamer. “The…